INTO GAMES MARKETING MASTERCLASS 

STRATEGIC STOREFRONTS FOR STEAM SUCCESS

Learn how to turn your Steam storefront into a player-first, algorithm-friendly conversion machine with marketing mastermind Jarvs Tasker.

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COMING SOON 
SEPTEMBER 2025 

"A weak Steam storefront can kill your traffic, confuse potential players, and stop them from ever clicking wishlist "

In this live interactive 3-hour session, Jarvs Tasker, the marketing mastermind from Happy Volcano (previously Raw Fury & Gerdoo Games) will show you how to turn your Steam storefront into a player-first, algorithm-friendly conversion machine. You only get one chance to make a great first impression on Steam. You'll learn what to avoid, how to optimise with purpose, and how to test and iterate like a pro.

Whether you're an indie dev doing it solo or an early-career marketer ready to level up, this session will give you practical strategies that actually work.

Crack the Algorithm

Learn what drives visibility through tags, traffic sources, and click-through rates.

Write to Convert

Craft short descriptions, long descriptions, and CTAs that speak to real players.

Set Cohesive Messaging

Ensure your trailers, banners, and tags are working together, not against each other.

Optimise with Data

Read and act on real performance data to strengthen your Steam page over time.

Practice a key industry skill with guidance from a seasoned marketing professional with 6 years of experience!

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Who Should Join ?

This masterclass is open to anyone curious about how to make Steam work for their game, whether you're a student, hobbyist, solo dev, or part of a small team. Indie devs juggling multiple roles and early-career marketers looking to sharpen their storefront skills will get the most value. Expect practical, hands-on strategies you can apply right away. No marketing experience needed.

Indie Devs & Self-Publishing Teams

This masterclass will benefit indie developers and small teams navigating the challenges of self-publishing on Steam. Without a full marketing department, your storefront needs to do the heavy lifting,  capturing attention, building trust, and converting interest into wish lists.

Early-career Marketers

If you're just starting out in game marketing, community, or production, this masterclass will give you the real-world tools that formal training often skips. This session is perfect if you're looking to up-skill, contribute more meaningfully to your team, or take the lead on a Steam page with confidence. 
Meet the Professional

Jarvs Tasker

Head of Communications, Happy Volcano | Social Lead, Nothing Without Us
Jarvs is the Head of Communications at Happy Volcano, the indie studio behind You Suck at Parking and upcoming factory builder Modulus. With a background in community marketing, accessibility consulting, and content creation, she has worked across multiple indie titles, helping developers connect with players in meaningful ways. Passionate about fostering inclusive game communities, she previously drove community efforts at Raw Fury, working on titles such as Dome Keeper, Sable, Moonstone Island and the upcoming Blue Prince, and has been a driving force in industry-wide accessibility initiatives.
Patrick Jones - Course author

The Into Games Masterclass Series

We're teaming up with leading industry professionals to deliver a new series of hands-on, live masterclasses. Covering every major game dev discipline, from audio to QA, design to production, each session offers direct access to professionals working in the industry today.

Each masterclass runs for 2–3 hours and focuses on the kinds of practical skills and real-world workflows that often don’t get covered in formal training.